![]() Insert the keycard and rewire the circuit box. TRENDING Riddle Transfer 2 Guide Activate the teleporter: Prepare to boost your gaming knowledge to new heights! Step into the thrilling world of gaming at Fresherslive, where we continuously update you on the latest trends, offer insightful tips, and share the infectious excitement from the gaming universe. Use the arrows to move rows or columns according to the screenshot: E (1x), D (2x), C (1x), J (1x), A (2x). ![]() He’ll use the “eye drops,” which burn his eyes, allowing you to enter the principal’s room.Īnswer the questions in this order: Quiz, Useless, Everyone, I Saw It.Ĭomplete the red puzzle: Complete the green puzzle: Complete the blue puzzle: Talk to the guard, compliment his intellect, and ask if his eyes feel dry. Cophey’s hand to cut it open.Ĭombine soap with the container, glue it back together, and place it back where you found it. Give your math book to the guard in the Teacher’s Lounge. Cophey.Įarn a dollar to persuade Chubb to move: Sabotage the guard’s eye drops: Mix the coffee grounds with the hot water in the bucket and give it to Ms. In the women’s bathroom, use soap on the gumball machine, take a gumball, and use it to disable the lasers.Ĭollect coffee grounds at the end of the hall in the cafeteria. Lastly, get soap from the men’s bathroom. Heat up the water in the bucket using Zack’s enflamed head. Kahm’s class.įill the bucket with water outside Ms. Cophey’s class.Ĭollect chewing gum from the desk in Mr. Pick up the math book from the locker right of Ms. Place the decoy on the desk, then exit the classroom. Set pLatitude to ‘++’ four times and ‘+’ three times.įor pLongitude, choose ‘-’ 12 times and ‘-’ once.Ĭombine a paper bag from the trashcan with the green backpack you get from Phred to create a decoy. Rewire the circuit box using the Up Arrows in this order: 3, 4, 2, 0, 1.Īccess the console with the code 4-0-0-3. Insert the keycard into the purple power box. Riddle Transfer 2 Walkthrough Activate the teleporter: On July 4, 2012, with a heavy heart, Jonathan officially decided to cancel Riddle Transfer 2 and three other planned games. Jonathan also felt overwhelmed by the time and effort required for the game, causing stress. He felt disconnected from the characters he once thought were deep and interesting in reality, they seemed one-dimensional. However, he found the original story weak and realized it might harm the series. ![]() Initially, only a week was spent on the story, and Jonathan, the creator, intended to work on it for years. The game’s creation started shortly after Riddle Transfer, but its development faced challenges. Riddle Transfer 2, the final game in the Riddle School series, was released on May 25, 2016, coinciding with the 10th anniversary of Riddle School.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |